Диплом
12 months
Processing time: 30 days
Application fee: CA$154
Очно
Intakes: September
International tuition: CA$23,706
Domestic tuition: CA$16,206
Обзор программы
Upon successful completion of the Advanced Diploma in Technical Arts, you will be able to:
Design and develop tools for 3D modeling, texturing, and animation.
Create procedural shaders for 3D applications and game engines.
Create animator-friendly rigs for 3D models.
Perform visual scripting in game engines to automate and enhance the asset pipeline.
Produce an industry standard project (animation, tools, rigs, and game).
Apply a broad range of software techniques and methodologies used by studios.
Plan, design, troubleshoot and carry out a technical art project, from start to finish, with well-defined objectives.
Use effective communication strategies for presenting technical arts project proposals related to, for example, development of tools, user interfaces, and assets.
Варианты обучения

This program can be done
В кампусе
Требования
Экзамены:
2 years of education in English in an English-speaking country with
English 12 (67%) or
3.0 credits of post-secondary English, humanities or social sciences (67%) from a recognized institution.
Or one of the following:
IELTS 6.5
TOEFL 86
PTE 60.
Post-secondary education: diploma or degree (or equivalent post-secondary program of a minimum of 60 credits) in any discipline or alternate entry
Alternate entry: If you do not meet the post-secondary education requirement listed above you may qualify for admission if you meet the English requirement, and the following:
Post-secondary education: 30.0 credits in any discipline from a recognized institution
Work experience: 5 years in a related field or sector such as gaming, animation, film, visual effects, or computer programming, in one of the following roles (or similar):
Animator
Effects artist
Lighting artist
Character modeling
Props modeling
Game level artist
Game designer
Game developer
Producer
UI/UX designer
Карьерные возможности
Technical Artist
Technical Animator
Computer Graphics Supervisor
Shader Artist
Rigging Expert
Tool Developer
Game Designer
Dynamics and Effects artist
Местонахождение кампуса
Burnaby
,
Canada
