Diploma
12 months
Processing time: 30 days
Application fee: CA$154
Full-time
Intakes: September
International tuition: CA$23,706
Domestic tuition: CA$16,206

Program overview

Upon successful completion of the Advanced Diploma in Technical Arts, you will be able to: Design and develop tools for 3D modeling, texturing, and animation. Create procedural shaders for 3D applications and game engines. Create animator-friendly rigs for 3D models. Perform visual scripting in game engines to automate and enhance the asset pipeline. Produce an industry standard project (animation, tools, rigs, and game). Apply a broad range of software techniques and methodologies used by studios. Plan, design, troubleshoot and carry out a technical art project, from start to finish, with well-defined objectives. Use effective communication strategies for presenting technical arts project proposals related to, for example, development of tools, user interfaces, and assets.

Study options

Study options
This program can be done
On campus

Requirements

Exams:

    2 years of education in English in an English-speaking country with English 12 (67%) or 3.0 credits of post-secondary English, humanities or social sciences (67%) from a recognized institution. Or one of the following: IELTS 6.5 TOEFL 86 PTE 60. Post-secondary education: diploma or degree (or equivalent post-secondary program of a minimum of 60 credits) in any discipline or alternate entry Alternate entry: If you do not meet the post-secondary education requirement listed above you may qualify for admission if you meet the English requirement, and the following: Post-secondary education: 30.0 credits in any discipline from a recognized institution Work experience: 5 years in a related field or sector such as gaming, animation, film, visual effects, or computer programming, in one of the following roles (or similar): Animator Effects artist Lighting artist Character modeling Props modeling Game level artist Game designer Game developer Producer UI/UX designer

    Career opportunities

    Technical Artist Technical Animator Computer Graphics Supervisor Shader Artist Rigging Expert Tool Developer Game Designer Dynamics and Effects artist

    Campus location

    Burnaby , Canada