Diploma
12 months
Processing time: 30 days
Application fee: CA$154
Full-time
Intakes: September
International tuition: CA$23,706
Domestic tuition: CA$16,206
Program overview
Upon successful completion of the Advanced Diploma in Technical Arts, you will be able to:
Design and develop tools for 3D modeling, texturing, and animation.
Create procedural shaders for 3D applications and game engines.
Create animator-friendly rigs for 3D models.
Perform visual scripting in game engines to automate and enhance the asset pipeline.
Produce an industry standard project (animation, tools, rigs, and game).
Apply a broad range of software techniques and methodologies used by studios.
Plan, design, troubleshoot and carry out a technical art project, from start to finish, with well-defined objectives.
Use effective communication strategies for presenting technical arts project proposals related to, for example, development of tools, user interfaces, and assets.
Study options

This program can be done
On campus
Requirements
Exams:
2 years of education in English in an English-speaking country with
English 12 (67%) or
3.0 credits of post-secondary English, humanities or social sciences (67%) from a recognized institution.
Or one of the following:
IELTS 6.5
TOEFL 86
PTE 60.
Post-secondary education: diploma or degree (or equivalent post-secondary program of a minimum of 60 credits) in any discipline or alternate entry
Alternate entry: If you do not meet the post-secondary education requirement listed above you may qualify for admission if you meet the English requirement, and the following:
Post-secondary education: 30.0 credits in any discipline from a recognized institution
Work experience: 5 years in a related field or sector such as gaming, animation, film, visual effects, or computer programming, in one of the following roles (or similar):
Animator
Effects artist
Lighting artist
Character modeling
Props modeling
Game level artist
Game designer
Game developer
Producer
UI/UX designer
Career opportunities
Technical Artist
Technical Animator
Computer Graphics Supervisor
Shader Artist
Rigging Expert
Tool Developer
Game Designer
Dynamics and Effects artist
Campus location
Burnaby
,
Canada
