Creative Technologies

Creative Technologies

Bachelor degree
36 months
Application deadlines: 1 May
Processing time: 30 days
Full-time
Intakes: September
International tuition: €10,500
Domestic tuition: €2,083

Program overview

Choosing Creative Technology means choosing the ultimate combination of design, creativity and technology. It also means making a deliberate choice for English as the language of instruction − and the head start this international language will give students in their career.

Study options

This program can be done
On campus

Requirements

Exams:

  • IELTS
  • TOEFL iBT
  • TOEFL PBT
Students will be eligible for admission to the Bachelor’s programme Creative technology at the University of Twente if they have one of the following qualifications: a Dutch vwo diploma (no specific profile requirements); a Dutch hbo Bachelor’s diploma; an international diploma equivalent to one of the above. The entire Creative Technology programme is English-taught. If students have a vwo or hbo diploma, then they comply with their language proficiency requirements. If you have a vwo or hbo diploma, then you comply with our language proficiency requirements. If you are a student with an international diploma, we advise you to check the language requirements. as well as check what equivalent your diploma is to Dutch vwo/hbo.

Career opportunities

This Bachelor's programme will develop your skills in research, design, and management, enabling you to discover where your own strengths lie. Here are some examples of capacities in which you might be working in your future role as a: Researcher: as a university researcher you might look into how people behave when a robot takes over some functions. How do people react and what kind of features should the robot have? And how can speech recognition be integrated effectively into a robot? Designer: in the entertainment industry there is a growing need for ‘serious game’ designers (meant for training, education and public interest purposes). Among the most needed are specialists in storytelling, styles & visuals or interaction, and those with experience in the design of ‘serious game’ tools. Manager: you might find a job as a Creative Engineer in the R&D department of a major multinational, where you would be managing a team of engineers working on the products of the future. You and your team would need to ensure that the products are aesthetically appealing and that they address human needs, and you would need the business acumen to be able to promote your products’ benefits based on their underlying ideas.